However, they soon realized that the brutal and rapid nature of it was better for ‘just a blasting-action game’ like its predecessors Catacombs 3D. It is considered the grandfather of the First-Person Shooter genre as it all started from here.Īt an early stage the game was planned on being closer in style to its two-dimensional predecessors: it originally incorporated stealth like the original Castle Wolfenstein hiding bodies, reusing uniforms, and sneaking past guards without shooting.
However, both games have no other relation to the current Wolfenstein franchise. The game was inspired by the older games Castle Wolfenstein and Beyond Castle Wolfenstein for the Commodore 64, Apple II, and DOS, which were stealth-based and controlled in a top-down view. Id Software created Wolfenstein 3D after pioneering a 3D game engine used in Hovertank 3D and Catacomb 3-D. 2.1 Episode 1: Escape from Castle Wolfenstein.